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Design guidelines

For my master thesis I made design guidelines for social robots working in public space.

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Design is a game!

Designing a good game that the players wants to keep on playing over and over again can be quite the challange.

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SUFFER‘11

SUFFER‘11 is a robot designed for conquering any terrain. It is designed for the annual autonomus field robotics competition.

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User friendly design

Sometimes it seems that consumer electronics are made to annoy the users, instead is letting them sit back and relax.

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Future ambitions

I have a dream! I want to make the world a better place to be, but it must happen in the right way to work.

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A danish design engineer

What I Do...

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I have recently graduated as a Master of Science in IT Product Design. This program is very method and research oriented so I have spend a lot of time buried deep in academic literature or conducting field studies. At SPIRE, host to the program at University of Southern Denmark, they mainly do research on participatory innovation so the students get to collaborate a lot with many partners, some smaller than others, some bigger. Learn More

About Me

I'm 26 years old and live in Sønderborg. I graduated from the IT Product Design masters program in May 2012 and are currently looking for a job or a PhD. My main interests is within HRI and consumer electronics where I wish to find employment. Learn More

"We have come to know Stefan as a stable employee who works independently and focused with the tasks. Moreover, with his quiet nature, Stefan have been pleasant to work with." - Hans Knutsson, Manager, Product Development Mechanics, Ericsson Danmark A/S Diax.

Recent Work

My Clients

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